New World Update 2.0.2 downtime will begin at 4:00AM PT (11:00AM UTC) on August 3 and last approximately 1.5 hours. It includes fixes to framerates, the sandwurm Elite Trial, and more. Read on for a full breakdown of the performance changes.
We have implemented a performance change to the way shaders are loaded on the game client. This change is expected to enhance the overall gameplay experience by reducing instances of frame-hitching and stuttering. However, it's important to note that there will be a noticeable impact on game boot-up time as a trade-off.
The new start-up time will vary depending on your local hardware setup, with less delays experienced on SSD hard drives and longer delays on HDDs.
During this process, your client will remain on the initial New World logo screen for up to a minute as it front-loads necessary assets. We kindly ask for your patience while you experience this new personal start time benchmark.
We will closely monitor player feedback and telemetry on client performance after this change, in search of further opportunities for optimization.
Fixed a number of server crashes that disconnected players with a “Lag Detected” error.
Fixed an issue that allowed players to end the recovery of the Blunderbuss ability “Splitting Grenade” early.
Increased the amount of health players gain from the first 150 levels of Constitution attribute points.
Swapped the 150 DEX and 300 DEX attribute threshold bonuses with each other.
The Detonate Heartrune is no longer able to deal Critical damage.
Reduced the strength of the Spear’s “Cyclone” slow effect, from 50% to 30%.
Limited the number of targets that could be affected by the Spear’s “Leeching Cyclone” Perk in a single use to 3.
Reworked the Sword's “Achille's Heel” passive to instead be a Rend.
Elite Sandwurm Trial
Fixed an issue that caused players who died during the encounter to not receive rewards upon completion.
Economy, Progression, and Gear
Fixed an issue that made Legendary Fish far easier to catch than intended.
Introduced hotkeys for Gear Set Storage. You can now specify hotkeys that will swap your current loadout to a specific Gear Set Storage loadout.
Fixed an issue that made the Artisan Fishing Pole unusable.
Fixed an issue that caused the Earn PvP XP Season Activity to display incorrect text.
Fixed an issue that caused Season XP awarded from crafting Gypsum Casts to not scale correctly when crafting multiple casts at once.
Fixed an issue that prevented players who did not earn a Gear Set Slot through the Season 1 Season Pass from purchasing it through the Store.
Fixed an issue that caused the Journey task “Call of the Ancients” to not properly record song completion.
Fixed an issue that caused the Hordemaster boss to spawn less monsters than intended.
Fixed an issue that caused a large gray plane to be visible within the arena space.
Fixed an issue that caused long load times for some Seasonal content.
During the “Break Some Eggs” quest, it is now no longer necessary to travel to the Neopolis as the Hatchery Soul Trial immediately unlocks after applying oil.
Reduced enemy health and damage in the “Break Some Eggs” Soul Trial.
NPC "Spawned Guy" no longer spawns in the world.
Removed lingering missions from Old First Light as that zone is no longer accessible due to the Angry Earth.
Increased the amount of personal score points gained from contesting outpost control points by 40% in Outpost Rush.
The Brimstone Sands Arena has been activated once again as part of the 2-week rotation. It will remain active until 8/15/23 when the original Soulwarden's Proving Ground Arena will be activated.
Fixed an issue where Minstrel Pattern items could not be crafted even though you had the materials.
Fixed a rare issue that prevented players from accessing their Season Journey and Activities.
Fixed a texture loading issue that caused the chat window to become white.
Fixed an issue that caused chat channel tooltips to be incorrect.
Fixed an issue that made localized text on Faction Boards incorrect when no PvP missions were available.
Thanks for your support! We’ll see you in Aeternum.