Giant enemies, unique mechanics, and visual spectacles make every aspect of boss fights more exciting. Whether players unconsciously curl their fingers into a fist at the thought of The Caretaker or smile about a mistake that sent their entire group into Death’s Door, these tense battles often feature some of the community’s favorite moments.
Each fight originates as a discussion about relevant story details and intended player experience. The Design Team then prototypes boss interactions. Playtests, feedback, and further iterations follow until the boss strikes a balance between fair, fresh, and fun. For example, many of the most satisfying victories happen when groups with very little health barely manage to defeat a boss.
Check out the video below to discover how each encounter grows from an initial pitch into an unforgettable foe.What’s your favorite boss and why? Let us know on the forums. Thanks for your support! We’ll see you in Aeternum.